Hi! Here’s what we’ve done over the past few weeks.
The visuals.
We announced a big recoloring and changes in lighting of all game locations. Today we proudly show you the new Menagerie, Headquarters, and the City. New color scheme, new lighting, and renovated 3D walls add visual depth to the picture.
We also updated the doors, both horizontal and vertical:
A lot of game characters were overhauled, too. We refined the artwork in dialogues: added a number of small details and cleaned up the picture.
Our good old Tree, which is at the same time a dreadful Boss, has learned some spectacular (and powerful) attacks. You could easily dodge the laser beams, but it’s a whole different story with the projectiles:
While working on the main characters, monsters, bosses, and even guards, we almost forgot about the loyal companion, the self-propelled turret! We want to make it right.
The turret has got an energy shield that can extend her lifetime till all the enemies are dealt with:
In case if not all enemies are dealt with, the turret dies with dignity. We’ve already added a new cool animation of turret’s death:
Last but not least, we give you a new monster concept: a kamikaze family.
We’ll see you on the battlefield!
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