On the Highway to Release — 11/20/2020
Hi all! The weather is turning from cold to frosty, and the Christmas Spirit is in the air! This year is (finally!) going to end. It’s been a while since our last report. We’ve got a lot but let’s make […]
Hi all! The weather is turning from cold to frosty, and the Christmas Spirit is in the air! This year is (finally!) going to end. It’s been a while since our last report. We’ve got a lot but let’s make […]
Hi everyone! While the world is trying to get back to normal, we work for you! And today we’ve got something exciting to show you. We give you the September special. Chemical arrows You might remember Eileen’s chemical arrowheads from […]
Hello all! Summer’s almost gone, but the living is still easy, fish are jumping, and the cotton is still high. Not so easy for us, though ? The team is full of energy and swarming with ideas! Here are some […]
Hi everyone! The heat of the summer is climbing, and it’s time to cool down, relax, and enjoy our latest development report while drinking a cool shake on a sandy beach. Doesn’t it sound like a perfect summer? We know […]
Hello everyone! May is coming to an end. We’d like to give you our final spring report before the summer comes into power! Today we are sharing new arts, screenshots, animations, and a piece of lore. Let’s go! For starters, […]
Hi everybody! We’ve spent a month working remotely, like almost everyone else in the world. We must say, this is an unusual experience! Thankfully, our pipelines are good enough to keep the development process going at full speed! Today we […]
Hi everyone! Woah, has it been a whole month since our last post? It’s gone by so fast!It’s time to review what we achieved! Are you excited? Let’s go! Spike Shooter is our biggest creation in more ways than one. […]
Hi everybody! We’ve been pretty busy over the last few weeks, and now we’re excited to show you what we’ve done! Monster animations Fresh, smooth, well-polished: the new monster animations look familiar—and scary, and impressive, all at the same time! […]
Hi, all! We’ve been working hard to polish the Lost in Sky game universe based on your feedback. You can see the most obvious overhauls in our Developers’ Diary posts: the redesigned characters in cut scenes, new monster concepts, recolored […]
Hi all! The Lost in Sky team remembers the past year by the incredible show cases where players gave us a lot of useful feedback. We carefully evaluated and considered all the feedback we received and decided to go a […]