ARK Weekly Digest 11/09/2018
Hi all! Two weeks flew by unbelievably fast. But it’s true, and here’s our latest development update. Let’s go! Here’s what we fixed: We observed the spiders in the wild and discovered that they use silk to descend […]
Hi all! Two weeks flew by unbelievably fast. But it’s true, and here’s our latest development update. Let’s go! Here’s what we fixed: We observed the spiders in the wild and discovered that they use silk to descend […]
Hi all! You must have noticed that our weekly updates turned into biweekly updates! It means that we’ve got more work and less time for reports. So let’s not waste our precious moments, and pass on to the things we’ve […]
Hello everybody! It’s been a while since our last post, and we’ve got some cool stuff for you! There’s been a lot going on over the last weeks. We introduced some improvements to the game: Shots don’t twist the […]
Hi everybody! We keep polishing the game, tracking down and eliminating the annoying bugs. Here’s the list of last week’s improvements: The scorpion no longer deals damage on impact (as if he weren’t dangerous enough!); We improved the behavior of […]
Summer fades so quickly to fall so let’s not waste time and see what we have implemented recently: New Checkpoint with a TV graphic that has possibility to show some text in bubbles added. Updated saving system. Now it […]
Hello, fellows. Once again we’d like to share with you the most interesting things (this is not all), that were made this week. Well done: Updated character animation: movements, jumps, strokes are smoother. The main character got an animation […]
Hello everybody! Our ARK keeps surfing through Lost in Sky development, getting closer and closer to the destination. We decided to share something with you along the way. We implemented Simple inventory: only two slots, the grenade and the first-aid […]
The Ark news.Hi! It’s time we tell you about the new things of the past two weeks. We had a lot of national holidays, which didn’t prevent us from hard work. We concentrated on a lot of minor things. Some […]
Hi! It’s been a while since we published our Developer’s Journal. It’s high time to update you on the process of development! Barracks We made a new scene, the Barracks. They used to be crowded. Today they’re infested […]
Hey guys! We are happy to announce that our constantly developing project will be ready to go very soon — the closed beta-testing has started! Of course, this means that you are welcomed to take part in the testing and […]